alt.hn

6/30/2026 at 9:28:32 PM

Superpowers 6

https://blog.fsck.com/2026/06/15/Superpowers-6/

by seahorseemoji

7/1/2026 at 2:31:11 AM

I gave Superpowers 5.x a whirl for a week, and aside from consuming a stupid amount of tokens, it did materially worse across all my personal benchmarks and general day-to-day development compared to plain Codex/Claude. I'm convinced it's either some 4D ploy by the AI cartels to set tokens ablaze, or it only provides Superpowers to those without any power to begin with. Rating: 1/5 Pinocchios. Would not recommend.

by artisin

7/1/2026 at 5:09:54 AM

This. I found superpowers a huge token guzzler. And more generic a skill is the worse it seemed to perform. I have found that skills are something you need to build yourself and for your needs and most importantly be willing to throw away. One team I know blindly checked this into every repo they had. They also had the highest cost per pr across all teams in our org (of about 60 eng teams). AI has already given people superpowers. How sad is it that they now need to be told how to just chat and prompt and use AI effectively as a pair programmer:(

by flashgordon

6/30/2026 at 10:18:07 PM

Neither the article or the corporate blog post explains what Superpowers is. Seems to be an opinionated collection of skills for dev work

https://github.com/obra/superpowers

by dmix

6/30/2026 at 10:20:46 PM

How does Superpowers compare with Matt Pocock's skills[1]? I only tried the latter, and to be honest, I had positive results without burning a quadrillion tokens.

[1] https://www.youtube.com/watch?v=-QFHIoCo-Ko

by overflowy

7/1/2026 at 2:11:24 AM

I've loved Superpowers right along. I think a lot of what it does has been ingested into Claude Code proper now so I'll be interested to see if this release actually changes things up.

by SoMomentary

6/30/2026 at 11:29:25 PM

i just dont find skills work flow all that generic enough.

by cyanydeez