4/18/2026 at 8:27:04 AM
You're missing one very important type of curve: a clothoid (or "Euler spiral") is a curve of continuously-varying radius, these are encountered on roads very frequently. And especially on race circuits.A clothoid is used to connect two lines the same way your fillet is, except instead of just 1 radius it has a radius configured for each end and smoothly changes in between.
https://en.wikipedia.org/wiki/Euler_spiral
They are also used in railways, because on a railway you don't have the freedom of moving the car's position across the road, so a transition from a straight track to a constant radius would imply an instantaneous step change in centrifugal force, or infinite jerk. Using a clothoid to smooth the change between the straight track and the constant-radius turn means the lateral acceleration increases smoothly instead of instantaneously.
by jstanley
4/18/2026 at 4:57:31 PM
Author here. Engineers use clothoids as the primary geometry for high-speed roads by offsetting a centerline clothoid. However, the offset of a clothoid is not itself a clothoid, so the left and right edges are not mathematically clothoids.A clothoid is simply a mathematically ideal way to achieve continuously increasing curvature along a path. In practice, it can be approximated by chaining multiple circular arcs with decreasing radii.
by Ef996
4/18/2026 at 9:06:03 AM
I was also confused about that because they did mention clothoids in their first post: https://sandboxspirit.com/blog/art-of-roads-in-gamesAlthough re-reading that it seems they just don't want to deal with the math involved
by trelbutate
4/18/2026 at 9:24:41 PM
:( but the math is fun And they went through all this effort anyways, and to blog about it.by ajs1998
4/18/2026 at 9:44:55 AM
Here's a nice article on it:https://www.dgp.toronto.edu/~mccrae/projects/clothoid/sbim20...
by amelius