4/6/2026 at 11:11:07 PM
You are (or I suspect your LLM is) not correct about Doom using a raycasting engine. Wolfenstein fits that description, yes. Doom rather famously introduced BSP for level data and it draws sorted polygons front-to-back without ray-marching.by tadfisher
4/7/2026 at 4:14:37 AM
technically yes, most constrained-platform ports (as I remember) do the same though (DOOMQL, the TI-84 version, the Excel one) since BSP is hard to fit into a limited VM. "DOOM-style" here is more about the genre than the rendering techniqueby 4RH1T3CT0R
4/7/2026 at 4:34:57 AM
It's not really a "DOOM-style raycaster" then, it's a Wolfenstein 3D-style raycaster.Pretty cool though!
by bananaboy
4/7/2026 at 7:55:47 AM
Thanks!by 4RH1T3CT0R