2/21/2026 at 11:44:15 PM
Blast from the past — I made the EDuke32 logo when I was teenager back in 2004. (I still have the PSD sitting around somewhere...) Back then there was quite an active community on the now defunct 3drealm's forums and I spent a lot of time contributing icons, logos, or web dev help to different Duke Nukem projects.I don't think I ever properly played Duke 3D until recently, picking up the "Cursed Randy Version" version on Switch. But as a kid I was hooked on the level editor (and pixelated nudity.) Duke 3D's custom maps scene never eclipsed the popularity and duration of Doom or Quake, but there were some fantastic creations that really stirred the imagination and kept me in that editor for hours.
(There is also a port of the Duke Nukem 64 version, which whilst almost identical, does have a few interesting variations which makes it worth the try for a series fan.)
by nness
2/22/2026 at 10:11:25 PM
Which ones where you favorite maps :) ?by davidguetta
2/23/2026 at 9:40:31 AM
Probably the best Duke3D ever got was the ROCH series. They really pushed what was possible with the engine, and must've been so slow on the Pentium 100.(Hard to remember the names from 20 years ago, but that one certainly sticks out.)
by nness
2/21/2026 at 11:52:11 PM
That early 2000's web design style, love it!by ciroduran