2/12/2026 at 7:16:01 PM
I feel like there's two camps:* Throw more agents * Use something like Beads
I'm in the latter, I don't have infinite resources, I'd rather stick to one agent and optimize what it can do. When I hit my Claude Code limit, I stop, I use Claude Code primarily for side projects.
by giancarlostoro
2/12/2026 at 8:07:21 PM
Even Anthropic research articles consistently demonstrate they themselves use one agent, and just tune the harness around it.I ignore all Skills, MCPs, and view all of these as distractions that consume context, which leads to worse performance. It's better to observe what agent is doing, where it needs help and just throw a few bits of helpful, sometimes persistent context at it.
You can't observe what 20 agents are doing.
by gck1
2/12/2026 at 11:11:39 PM
For most tasks, I agree. One agent with a good harness wins. The case for multiple agents is when the context required to solve the problem exceeds what one agent can hold. This Putnam problem needed more working context than fits in a single window. Decomposing into subgoals lets each agent work with a focused context instead of one agent suffocating on state. Ideally, multi-agent approaches shouldn't add more overall complexity, but there needs to be better tooling for observation etc, as you describe.by austinbaggio
2/13/2026 at 7:44:14 AM
Thats the other thing, you hit the nail on the head, I dont want 20 agents unless they're doing research and scouring code. Claude can do that just fine. I want Claude Code doing as much as I can handle, and something like Beads does it for me.by giancarlostoro
2/12/2026 at 9:34:37 PM
Yes, but you can observe the agent observing what 20 agents are doing! /sNow I see why Grey Walter made artificial tortoises in the 50s - he foresaw that it would be turtles all the way down.
by Kiboneu
2/12/2026 at 7:20:02 PM
Yeah I have seen those camps too. I think there will always be a set of problems that have complexity, measured by amount of context required to be kept in working ram, that need more than one agent to achieve a workable or optimal result. I think that single player mode, dev + claude code, you'll come up against these less frequently, but cross-team, cross-codebase bigger complex problems will need more complex agent coordination.by austinbaggio