2/11/2026 at 8:15:15 PM
I hope they release a version of these fixes on iOS 18 in a form installable on an iPhone 14; I've been trying to stay away from Liquid Glass until it's actually usable. I really don't want to be forced to upgrade, since Apple seems to have replaced UX testing with "just ship it," as has become standard in the industry.by pikhq
2/11/2026 at 8:27:03 PM
Liquid Glass looks pretty from a distance, but my biggest gripe with the design language is just how difficult so many things become to read or interact with. Given that the whole raison d'être of liquid glass is transparent effects, the options to limit that or otherwise increase contrast simply do not go far enough. I also balk at how much extra computing power is needed to generate effects I find no value in and would prefer to disable.My hope was that Apple would be forced to course correct in subsequent releases but that doesn't seem to be happening.
by BitwiseFool
2/11/2026 at 9:43:32 PM
My biggest frustrations with it aren't even related to the look of things, its the all around disregard for user experience. The new screenshot UX on iOS is an insanely bad downgrade.by bs7280
2/11/2026 at 10:39:18 PM
Just go to Settings > General > Screen Capture, and turn off Full-Screen Previews - which fully restores the previous behaviour.Personally I prefer the new behaviour.
But eitherways: it’s just an option.
by jimsmart
2/11/2026 at 10:38:55 PM
I think it makes sense. They refocused it on sharing or extracting information from screenshots. Which is what people want more than saving them to the camera roll. Being able to copy text or translate the text in a screenshot is super useful.by SchemaLoad
2/11/2026 at 9:13:26 PM
> “My hope was that Apple would be forced to course correct in subsequent releases but that doesn't seem to be happening.”I’m optimistic that they will eventually course correct on Liquid Glass, but we’ll have to wait until iOS/macOS 27, or perhaps longer.
There are parallels to Apple’s butterfly keyboard fiasco on the hardware side. Sleek looking on the surface but an objective step backwards in usability. Unfortunately it took Apple several years to reverse course on that one.
by Reason077
2/11/2026 at 10:16:26 PM
> There are parallels to Apple’s butterfly keyboard fiasco on the hardware side.There are also parallels with the original pinstripes-and-transparency-everywhere aqua UI. I am also optimistic that it will be toned down over time but retaining the responsiveness.
by kergonath
2/12/2026 at 5:17:28 PM
Whatever happened to the magic bar?The SD card slot on macbooks … not to mention the HDMI slot.
Here’s hoping that the glass effect goes the same way as the Dodo.
by Towaway69
2/12/2026 at 2:29:23 AM
What was the Windows Vista thing, right? It was pretty bad but nobody bought a windows laptop because they thought it’d look nice.by bee_rider
2/11/2026 at 9:34:37 PM
The Windows ME/Fisher Price look. I can get past the drag handle problem. It's like every window is now the damn ios simulator.by ibejoeb
2/11/2026 at 8:29:34 PM
They almost certainly will course-correct in the next release now that the culprit responsible for Liquid Glass is no longer at the company. But they won't chuck it out wholesale; it will be a gradual evolution back to sanity.by tailnode
2/11/2026 at 9:05:35 PM
They reacted pretty quickly to the butterfly keyboard fiasco. By the time users received the shipping products of the first gen, the second gen were already in the pipeline so there was a slightly modified with only a dust cover being added. There was no third gen.Hopefully iOS 26.x releases will continue to correct Liquid Glass, but I'm guessing iOS 27 is well down the path with it still integrated. Maybe iOS 28 will see sanity return???
by dylan604
2/11/2026 at 9:16:52 PM
Second gen butterfly keyboard broke a lot too. And then there was the no-esc touch bar, and the removal of inverted-T arrow keys... It took a few years of no good mac laptops before they backpedalled enough to get back to where they startedby procaryote
2/11/2026 at 9:41:27 PM
I’m pretty sure butterfly keyboard was made worse when it came to the hotter rubbing higher power Mac’s. I rarely saw folks with the original 12” low power model having issues.It was not an entirely bad concept for the device it was conceived for, but Apple has a habit of unifying their technologies to all their products and sometimes, like with Liquid Glass, that seriously doesn’t work.
by zer0zzz
2/12/2026 at 7:39:17 AM
Yes, some suckers bought the second gen with the dust cover. Because they said the keys are more protected from dust.It started to break in 3 months, had unusable keys in 6...
Stop defending that idiocy.
by nottorp
2/12/2026 at 1:19:43 PM
Quickly, as measured in a few years.by pjmlp
2/11/2026 at 8:46:12 PM
> I also balk at how much extra computing power is needed to generate effects I find no value in and would prefer to disable.I mean, "computing power" in a literal sense maybe, but does that matter if it doesn't translate to either "workload contention" or "electrical power"?
I think the Liquid Glass effects, similar to smooth scrolling, are mostly just running as pixel shaders on a spare tile of one of the SoC's GPU's Streaming Processors — a tile that likely likely would have been idle-but-burning-power-anyway, given that GPU power management occurs on the level of entire SPs. It's the same reason that ProMotion "smooth viewport scrolling" doesn't really cost anything.
by derefr
2/11/2026 at 9:00:43 PM
Workload contention. My iPhone 17 visibly struggles to render components with evident lagging - this is user-noticeable, if it were all done by an otherwise spare core I wouldn’t notice these things.by loloquwowndueo
2/11/2026 at 9:35:45 PM
AFAICT, the steady-state Liquid Glass effects (think: the address bar in Safari, staying static itself while you scroll the page under it) cost nothing. That's what I meant above.Animating the Liquid Glass widgets (i.e. changing their position or shape), on the other hand, does seem to cost a lot / produce lag.
I get the impression that this is down to the UI toolkit not being optimized for whatever Liquid Glass is doing in terms of recalculating constraints during animations. (When the GPU overruns its time budget while computing shaders for the compositor, the visual effect is of [double-buffered] texture buffers dropping/repeating frames, not slowdown. Actual "lag" in a GPU-composited UI is either from CPU work, or from one-shot CUDA-type GPU "prerender jobs".)
I get the sense that Apple rushed out some shitty code that has some of these components re-evaluating a bunch of their placement and sizing constraints on every non-static animation frame (rather than just giving the Liquid Glass shaders the ability to do declarative tweens.)
Or maybe the shaders already do declarative tweens, but Apple are doing tons of redundant on-CPU per-frame recalculations, to re-do any constraint-based layout for everything around the component during the animation, that might be impacted by the component's current tweened state. I dunno.
Either way, it's definitely silly, and could be re-engineered to work a lot better.
But it's also not really "Liquid Glass's fault" (i.e. something inherent to the visual design); it's just (AFAICT) bad implementation engineering, rushed to give Apple something to talk about besides its failure to launch Apple Intelligence.
by derefr
2/11/2026 at 10:14:14 PM
It's a very complicated system. Performance issues are bad but they're not necessarily caused by how the UI looks.You can report an issue by typing applefeedback:// into Safari if you want.
by astrange
2/12/2026 at 12:41:05 AM
lol. No. This has been widely reported in mainstream media. The phones sluggishness has wasted enough of my time, I’m not pouring more of it in a feedback black hole.by loloquwowndueo
2/12/2026 at 5:23:39 PM
Are AI agents able to use that feedback Url? Apparently they can now open back accounts, so providing feedback must surely be possible.by Towaway69
2/12/2026 at 8:47:23 PM
"Widely reported in mainstream media" is not a reproducible bug report with logging.by astrange
2/11/2026 at 9:17:59 PM
And even if they reserved a core, that would be a waste of a perfectly good coreby procaryote
2/11/2026 at 9:01:44 PM
> I also balk at how much extra computing power is needed to generate effects I find no value in and would prefer to disableSounds like you need to spend some money for a new Apple device! /s
by rdtsc
2/12/2026 at 1:49:28 AM
I immediately enabled “reduce transparency” and “strong contrast” in the accessibility settings and didn’t really notice much difference to 18 then. Not a big deal at all.by 47282847
2/12/2026 at 2:28:11 AM
Reduced transparency is somewhat ugly (the giant bars on the top and bottom of the screen in the web browser for example. But it isn’t obviously awful like the giant transparency thing.by bee_rider
2/12/2026 at 10:17:05 AM
I use Orion Browser and don’t know what you are referring to.by 47282847
2/12/2026 at 11:46:05 AM
Oh, interesting. Safari just turns the areas that would be transparent solid, instead.by bee_rider
2/11/2026 at 9:41:02 PM
They won't, it already didn't happen for 18.7.4 and 18.7.3 (only via beta channel for the latter), and the present fixes are being released as 18.7.5 for the iPhone XS/XR. Still I think that staying on iOS 18 is the lesser evil.by layer8
2/11/2026 at 11:05:26 PM
Updated my 13 mini. Performance is fine / maybe better.. but battery. Tanked. How true is the ‘it takes days for reindexing’ statement?by RASBR89
2/12/2026 at 12:37:51 AM
Re-indexing does occur after an update, but iOS 26 consumes more battery life than iOS 18 anyways.Just in one example video ( https://www.youtube.com/watch?v=0eCUkYJ8A98 ) they see the phone get hotter and the battery drops 13x faster during non-static sequences like checking notifications, etc.
Just anecdotally, my iPhone 16 Pro seems to last half as long. Before iOS 16, I got from 80% to 20% without a problem. Now, I charge to 100% and I still need to recharge throughout the day. Apple simply fucked up our phones.
by lynndotpy
2/12/2026 at 2:46:16 PM
Planned Obsolescence. Increased battery consumption = reduced battery life + user hostile repairability = new purchases. I've seen so many iDiots purchase a new iPhone when their battery conks out because the cost of repairs and original battery "doesn't justify it".by thisislife2
2/12/2026 at 2:16:35 AM
ios 26 has made my 13 mini consistently laggier and hotterby pvab3
2/12/2026 at 4:31:24 AM
Same. I would’ve stayed on 18.x if they provided updates.by icedchai
2/11/2026 at 10:01:37 PM
I recommend installing liquid glass on iOS. It actually has been looking good on there since 26.2. Macs have been godawful with liquid glass.by Cider9986
2/11/2026 at 10:02:11 PM
Doesn't look like it. It looks like it's only iPhone XS, iPhone XS Max, iPhone XRby sillywalk
2/12/2026 at 12:52:14 AM
Is that not 18.7.5 as released yesterday or am I missing something?by stuartd
2/12/2026 at 12:56:07 AM
Apple used to make minor and patch releases available, but they've stopped doing that so as to increase Liquid Glass adoption. For that reason, iOS 18.7.5 is only available for the iPhone XS / XR series released.Very consumer-hostile behavior from Apple :(
by lynndotpy
2/12/2026 at 9:06:50 AM
Massively hostile. They have effectively forced me to choose between a less secure phone or one with a terrible UX.FWIW I’m sticking with the less secure one that doesn’t look like Windows Vista.
by urbandw311er
2/12/2026 at 12:55:54 AM
> Available for: iPhone XS, iPhone XS Max, iPhone XR, iPad 7th generationThey are explicitly choosing to only release security updates for 18.x to devices which are not eligible for liquid glass.
iPhone 14 was deemed capable of running liquid glass, even though it has worse battery life and performs sluggishly.
In the past, Apple has usually let you hold back on an older version and shipped security updates for all devices, not just ones that are incapable of running the new OS, but not this time.
by TheDong
2/13/2026 at 5:21:41 PM
> In the past, Apple has usually let you hold back on an older version and shipped security updates for all devices, not just ones that are incapable of running the new OS, but not this time.No they haven't been, for the past several years: https://www.macrumors.com/2025/12/19/ios-18-forced-ios-26-up...
by MYEUHD
2/12/2026 at 1:00:39 AM
Looks like this is for older devices only. “Available for: iPhone XS, iPhone XS Max, iPhone XR, iPad 7th generation” so doesn’t include iPhone 16… nor is available on my device.by itchingsphynx
2/12/2026 at 12:31:42 AM
iOS Liquid Glass needs its own Snow Leopard.by markoa
2/11/2026 at 10:36:37 PM
[flagged]by aydyn
2/12/2026 at 12:30:56 AM
"100% usable" is an exaggeration that doesn't describe Apple's Liquid Glass. iOS 26 is still very rough and it's still not in a release-appropriate state.Just for one instance, bug I ran into a few hours ago (persisting in 26.3!) is that, sometimes, you can't even open the lock screen. It just wiggles.
The performance continues to be very poor, rendering far below the 120fps target that iOS 18 hit consistently. This persists with 26.3.
by lynndotpy
2/12/2026 at 1:14:00 AM
It’s been fine for me, I have been running since 26 beta 2 on iPhone, iPad, and Mac. I have noticed zero bugs, it’s been perfectly usable with only two design decisions that I dislike, but are minor.On Mac, the corner handle grab change was a miss but doesn’t affect me much because I don’t do much window resizing.
On my iPad, the fly in and fly out animation for the App Library doesn’t necessarily follow your swipe direction.
I’ve never seen a lock screen wiggle, my guess that might be related to debris or finger moisture more than the OS
by kcplate
2/12/2026 at 1:55:23 AM
Nope, the wiggle problem requires turning the screen off and then back on. It's a software problem, not a user problem.I'm happy it's working for you, but it's still an inconsistent and broken release.
by lynndotpy
2/12/2026 at 3:10:19 AM
> it's still an inconsistent and broken releaseThere are 10 iPhones in my immediate family orbit, all running 26 (Including an iPhone 12 Pro). Users ranging from their early teens to 90 and I am the one they call when there is any tech issues.
No one is complaining. Not too bad for an inconsistent and broken release.
by kcplate
2/12/2026 at 3:19:48 AM
That is nice for your family, but we have opposite experiences, my anecdata is just the opposite. Plenty of people are complaining. It's not always the most salient topic given current events (I'm in the United States) but it's just kind of like when Windows 11 or Windows 8 released.by lynndotpy
2/12/2026 at 12:52:35 AM
> Just for one instance, bug I ran into a few hours ago (persisting in 26.3!) is that, sometimes, you can't even open the lock screen. It just wiggles.Even if true, which I haven't experienced, that doesn't sound like a problem with glass.
> The performance continues to be very poor, rendering far below the 120fps target that iOS 18 hit consistently. This persists with 26.3.
Do you realize how tiny of a minority you are in to complain about this, much less even notice it?
by aydyn
2/12/2026 at 2:51:53 AM
It is true, and it's a problem that only started with iOS 26.I'm not in a minority, this is something that's a new and common complaint among iPhone users. The performance of iOS 26 is very bad. Look at the huge recent spike in "iPhone battery problems" in Google Trends shortly after iOS 26 released, hitting its highest-ever in January 2026. The last peak was in 2011.
https://trends.google.com/trends/explore?date=all&q=iphone%2...
And look at how dramatic the graph for "iPhone slow" is. It's the highest it's ever been, by far, seven times higher than the previous highest peak:
https://trends.google.com/trends/explore?date=all&q=iphone%2...
Do you realize how tiny of a minority you are in not to complain about this, much less not to even notice it?
by lynndotpy
2/13/2026 at 6:46:42 PM
> I'm not in a minority, this is something that's a new and common complaint among iPhone users.This statement lacks perspective. Currently, there are 1.6 billion iphone users worldwide. People who make any complaints about iphone are already in a tiny minority.
Remember in the past, Apple got away with purposely slowing down old models with very little backlash. I dont know, maybe they still do that. So saying "its a common complaint" is completely missing the forest for the trees.
by aydyn
2/12/2026 at 12:51:00 AM
Sounds pretty usable to me.> "100% usable" is an exaggeration that doesn't describe Apple's Liquid Glass
Only if you define “usable” as “bug free”
by buzzerbetrayed
2/11/2026 at 10:53:20 PM
It's about 60% as usable. Weird and distracting jiggling makes it hard to target where the button will be.Also the placement of buttons and functionality is completely scattered around the UIs, which severely reduces usability. What do all the mystery meat buttons do now? One has to relearn all the UX. There's a ton of improvement needed, it's about first-draft level quality.
Dark mode UI elements are almost invisible too, frequently.
It has a "my first redesign project" feel everywhere. On macOS I upgraded right away and it was a huge downgrade on performance. On iPhone I waited until 26.2, and merely had to suffer far lower usability.
by epistasis
2/12/2026 at 12:20:16 AM
What does % usable even mean?by hyperbovine
2/12/2026 at 12:59:59 AM
That's a great question to a very vague subjective estimate! To me it means that about 60% of the interactions are as usable as the prior version. About 40% of actions I undertake on my phone cause a visceral "ugh this sucks now" reaction.by epistasis
2/12/2026 at 1:17:46 AM
Try toggling “Reduce motion” and “Reduce transparency” on and see if your percentage improves.by kcplate
2/11/2026 at 11:09:44 PM
Tell that to my keyboard that doesn't show up half the time and the other half covers random parts of the appby Zagitta
2/12/2026 at 12:21:00 AM
I find some parts of Liquid Glass to be an improvement over the previous flat style that lasted far too long. A lot of it seems really well thought out.On mobile that is.
On larger screens with desktops and overlapping windows it looks kind of bad. Not unusable, just annoying. I am hoping this will change as more apps update their design.
by AndrewStephens
2/11/2026 at 10:47:29 PM
Indeed, based on all the “look at that, you can’t even read xyz” screenshots around release time I thought it will be really bad. Upgraded and…it’s fine. After a week you don’t notice anything and the old OS will look dated. Just like every design change and any product that causes a lot of noise in the first week.On the Mac it’s much rougher than on iOS.
by dewey
2/11/2026 at 11:29:24 PM
Performance of iOS 26 on some iPhones isn't great. Sure, a lot of people complain because they don't like change, but we shouldn't ignore the performance issues and poor legibility on some elements. Those are valid complaints.by celsoazevedo
2/11/2026 at 11:02:58 PM
Agreed that there are more rough edges on Mac, but even then, I've been using Tahoe for months now and it's been fine. I hear podcasters saying that they're just skipping the entire Tahoe cycle and waiting until this fall's OS and I just don't get it.by sdtransier
2/12/2026 at 1:24:24 AM
It’s been perfectly fine for me too. I don’t understand the folks tossing it so much hate…I have to think for them it’s more about subjective style complaint than objective complaints. Operationally my Mac experience hasn’t changed.Within an hour of using it, I honestly stopped noticing the differences.
by kcplate
2/11/2026 at 10:49:15 PM
I am a newer iPhone user (2 years now) and I am of the same opinion as you. I see so many people crying foul, that their phone is now unusable, but I’m just hear going “eh it’s uglier” and continuing. Curious what OP thinks is fundamentally broken.Now I have heard about issues on MacOS and things but not really anything around the phone.
by JoeBOFH
2/11/2026 at 11:21:11 PM
Something I've heard from someone that owns an iPhone 16 Pro is that animations are (were?) laggy sometimes. I was also looking at some pictures on an iPhone the other day (unsure about the model, maybe 14?) and it felt like it was dropping some frames while switching apps.So while it may not be fundamentally broken, it's the type of stuff that would annoy me a lot if I used an iPhone. I never expect to go from a smooth experience to a low-end Android phone experience after a software update.
MacOS... I've avoided upgrading my M4 Max MBP so far after upgrading the M1 Air we have at home. It's just not as smooth as before, even with reduced transparency.
by celsoazevedo
2/11/2026 at 11:38:46 PM
iPhone 16 Pro and Apple TV and Apple Watch have all become noticeably slower/laggier with choppy animation under 26. Totally unacceptable.by n8cpdx
2/12/2026 at 1:27:17 AM
I have a 16 pro and haven’t seen any noticeable lagging in the animations.My M4 Air has been fine after the 26 update. I haven’t noticed any difference in responsiveness.
by kcplate
2/11/2026 at 11:36:02 PM
I'm fine with the design, just want my phone to stop freezing up and glitching out.by zadikian
2/11/2026 at 10:49:24 PM
It's usable. It is also noticeably slower on my iPhone 13, even after turning on "reduce transparency."by icedchai
2/11/2026 at 10:54:07 PM
Reduce motion, that will helpby piskov
2/11/2026 at 9:07:30 PM
[flagged]by bombcar