2/8/2026 at 9:33:36 PM
Hi, author here. I heard it got posted here and decided to make an account, so I can hop in here. Thanks for sharing!I'm also looking into simplifying it a bit more with environment maps, which I shared on my Bsky: https://bsky.app/profile/dannyspencer.bsky.social/post/3mecu...
by otterstack
2/9/2026 at 10:01:20 AM
This was so much fun to read! Very neat solutions using spherical coordinates and logarithms.How did you get the actual idea to do this in the first place?
by Agentlien
2/9/2026 at 7:05:45 PM
Thanks!It's fuzzy, but I think it was because I was learning GB assembly while working on shaders in Houdini or something (I'm a tech artist). The two worlds collided in my head, saw that there's no native multiplication on the GB, and figured it'd be a fun problem.
by otterstack
2/9/2026 at 9:34:40 PM
As someone with a similar background (graphics programmer) it sure seems like a fun problem.I honestly found the lack of multiplication instruction quite surprising. I did not know that!
by Agentlien