5/22/2025 at 12:41:36 PM
It would seem that Pixar's Wall-E took more than a little inspiration from The Machine Stops. The ending of the original is better, since it acknowledges the universality of decay. The ship in Wall-E, the Axiom (the rough analog to The Machine) is in excellent shape even after 700 years, and long since any living human knew anything about how it works. A rosy picture indeed! But The Machine is wordless, humming, utterly inhuman, and it decays in the end. Interesting that the mechanisms that compose Axiom are all sentient and expressive and individual - a hallmark of Pixar's "anthropomorphize all the things!" approach to story-telling. But the central theme about human dependency on technology is exactly the same.I wonder if humanity could/should have its cake and eat it to. Imagine a world where different communities intentionally live at different technology levels. At the lowest level, you don't have electricity, just man- and animal-power. At the mid-level, you have steam engines and electricity, but no computers. At the high-level you have everything. Ideally one could choose which level to live at, perhaps at the coming-of-age. The nice thing about such a civilization is that it's resiliant to damage - for example, a Carrington event (e.g. massive solar flare) might destroy the high-level civ, damage the medium-level civ, but leave the low-level civ untouched. There might even be instructions/commitment/duty for civs to rebuild each other after disaster. (I believe we badly overestimate our ability to "drop down" a tech level in an emergency; such lifestyles must be maintained by practice.)
by simpaticoder
5/22/2025 at 5:52:11 PM
Isn't the problem also that each tech level allows a greater population? Without our industrial-scale food production and distribution system, the first thing you'd have to get rid of is 50+% of the people needing to be fed.by MarkusWandel
5/23/2025 at 1:39:53 PM
That kind of depends. The biggest factor is nitrogen fertilizer. Without the Haber-Bosch process, there is just simply not enough nutrients in all available soil to grow nearly enough crops.But that process was invented in 1900 and doesn't require any remotely advanced technology. The ancient Romans could have pulled it off with the technology at the time, though probably at much smaller scale.
I guess it depends on whether you want to consider chemistry a technology. The chemistry to turn atmospheric nitrogen into ammonia has obviously always been there, we just didn't discover it until recently. If you told an ancient alchemist how to combine the ingredients under pressure, they could produce fertilizer from air, iron, and acid. Is that knowledge a type of technology?
by mystified5016
5/22/2025 at 1:17:57 PM
Excellent idea. I could see a scifi story based on that too.by mspreij
5/22/2025 at 1:54:13 PM
Something quite similar to this is a theme in Greg Egan's Diaspora[1]. Specifically the various "flesher" societies and "bridgers" who facilitate communication between vastly divergent groups.by TACD
5/22/2025 at 10:08:16 PM
Retrotopia by John Michael Greer has an aspect similar to different technology levels. Except that in the novel they are essentially taxation zones relating to infrastructure. If you want to live in a zone with, say, publicly maintained roads, then you have to pay taxes for it. Otherwise you could live in a zone without them. Same for other public amenities. More details here: https://theworthyhouse.com/2021/01/01/retrotopia-john-michae... "To maintain autarky, and for practical and philosophical reasons we will turn to in a minute, Lakeland rejects public funding of any technology past 1940, and imposes cultural strictures discouraging much private use of such technology. Even 1940s technology is not necessarily the standard; each county chooses to implement public infrastructure in one of five technological tiers, going back to 1820. The more retro, the lower the taxes. Family farming is apparently the main activity for the population, usually with horses and oxen (petroleum is nearly non-existent and the few motor vehicles run on heavily-taxed biodiesel). Towns and cities have been rebuilt in solid 1940s style; they are powered by modest amounts of central electricity, generated by manure, supplemented by point-source hot-water solar and wind. There is no internet, much less metanet, and no satellite access (portrayed as ubiquitously critical to the outside world’s functioning). Business is conducted at a 1940s level, as is all physical culture. Clothes are throwbacks—made of high quality, long-lasting materials, rather than the disposable “bioplastic” found in the outside world. Economically, Lakeland is somewhere on the continuum to distributism—the Grange is back in action, concentrations of wealth with disproportionate power are forbidden, and associations and other intermediary institutions are ubiquitous. Subsidiarity, rather than concentration, is the rule; banks are individual and tied to the community, for example. Automation is rejected as costing a society more than it provides, if properly accounted. ..."by pdfernhout
5/22/2025 at 7:54:34 PM
Alistar Reynolds' _Terminal World_ had something sort of like this (only discussed halfway through the story, of course), where the world had "zones" , each of which supported a maximum precision or resolution... Technology taken from a high precision zone to a lower precision either ran poorly or would lock up entirely. Bonus; the zones were not always contiguous.by NortySpock
5/23/2025 at 1:48:57 PM
It's an exceedingly common theme in sci-fi, but particularly the space opera genre. In any literary universe where humans occupy multiple planets, at least one of those planets is an agrarian society who has renounced all the higher technology that brought them there.Peter F. Hamilton loves talking about this. Offhand, I can't think of a single one of his books that doesn't at least mention this concept. He really likes to explore the very long-term evolution of the relationship between humans and technology. You get simple low-tech societies governed and protected by the most sophisticated AI it's possible or conceivable to build, lots of backwater planets with no money for technology, idealistic societies that set up a new way of life, farm planets, all sorts.
Look at 'The Dreaming Void' trilogy. It's very explicitly a juxtaposition between high 30th century intergalactic technology and a society living on a planet where electricity simply doesn't work. It's one of my favorites.
by mystified5016
5/23/2025 at 11:19:05 AM
> Imagine a world where different communities intentionally live at different technology levelsThats actually kind of the world we live in right now. With of course capitalism and aggressive extraction the whole choosing what level to live on doesnt really work well.
by p_v_doom
5/22/2025 at 3:10:56 PM
One underrated world-building element of Dune is the lack of computers and how things were developed to handle it. I don't remember if its addressed directly in the text, but the whole concept of mentats (they guys whose eyes roll back in their heads when they do math) was to compensate for this. Kind of a "post-Terminator world".by lubujackson
5/22/2025 at 4:14:33 PM
yeah man, it's explicitly called out in the dune corpus.by fellowniusmonk